﻿using System;

namespace CommonDevelop.Scene
{
    [Serializable]
    public class ModuleModel
    {
        public string UserId { get; set; }
        public string RoleId { get; set; }
        public string ModuleId { get; set; }
        public string ParentId { get; set; }
        public string ModuleCode { get; set; }
        public string ModuleName { get; set; }
        public string ModuleIcon { get; set; }
        public string ResourceTypeId { get; set; }
        public string ResourceTypeName { get; set; }
        public bool HasDataPower { get; set; }
    }
}
